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Showing posts with the label Week 6

Project Progress

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Project Process From Unsplash I am very excited about starting my game as it's what I have been dying to start and do for weeks now. My initial idea was to go for a simple game that either does have some shapes involved or some animate characters. Following last semester I didn't really have the best game and was not very proud of it either but this semester I am very determined to have a good simple to the point 2D game. My goal is to have the game be able to be played by any age group and to have some fun with it I would like the ideas of a proper platform game as last semester I wanted to go and do that which was inspired by super Mario bros. The game would have maybe two or three levels depending on the level of how I can code by. The game should maybe have some death boxes or respawn points so if you fall off you go back to the beginning. The idea of having some simple jumping skills in it would be good as well and to have some of the arrow keys and maybe the wasd keys to ...

Game Design Document

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 Game Design Document The link to my game document is down below and the guide I used helped me a lot with understanding what to do and how to do it.

Games GDD

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 Games GDD https://www.gamedeveloper.com/design/four-reasons-you-need-a-game-design-document For this weeks reading, I learnt about how to write a good game document and what is needed in it. There are several steps and key elements to include into the game document. The catogories being  Project Description Characters Story Theme Story Progression Gameplay  Goals Users Skills Game Mechanics While there are many more factors to make a game document these to me are the most important and the ones where you want to go right into it and not go around.While looking at the reading I slim down the topics to around three things i would talk about in my game document. The first being Game mechanics which will be a simple one jumping game trying to avoid the cats which is what i am using as the villain in my game. The second being Characters as i want the player to get attched to the main character and go along the story with them. The last being User skills to test it out on a pe...

Unity Tutorial 05

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 Unity Tutorial 05 This weeks tutorial was actually one of my favourites so far as I got the hang of knowing where scripts go and as well as how the box colliders work as well. The most difficult part for me was not being able to fix my background as some weird unexpected errors popped up in the end I just retyped the line out and it worked fine. Overall I learned that it's very important to close off tags as it is becoming a habit for me to forget to add them on. I actually had this done a few days prior but I updated my laptop as well as unity and didn't think much of the project saving thinking it was there already but when I went into my lab and opened it up it was all gone. I had to start all over again which I was annoyed about but now I know how to make the player jump and what is needed for it. I look forward to learning about making platforms and how to get my player from one to another as this will be a huge help for the game that I am going to make in the next coming...