Introducing Me! Hello, My name is Ciara Meegan, I am 20 year's old and I love food, sports and gaming. When I was 5 years old my Dad tried to get me into basketball but I wasn't a fan at first, so my parents tried football, Gaelic, camogie, tennis, swimming, volleyball even hockey for a bit but I was not happy playing them sports. Until one day in primary school, they were making a basketball team and I just said I'll go for it and see what happens, I showed up and it turns out I was really good at it like it made me happy, I then became the team captain and finally found something that stuck to me and my dad was very proud about, as he played and was captain for the Irish basketball team in his youth. So competitive family and we are always striving for the best in everything, My mother is the same she didn't have a sport she stuck with but was good at anything and everything. Photo from Ciara Meegan{Taken in Belnamadena, Spain our holidays before Covid-19 was a thing...
Unity Tutorial 04 From Unity Tutorials This week's Unity tutorial was a big step up in difficulty from the prior ones. There were a lot of complex features I hadn't seen before, such as animations, which took a lot of concentration to grasp and implement. Making animated 2D characters is even more difficult than I had anticipated, and I expect this to be a section of the training that I will return to regularly once I begin building my own 2D game. This time around, I had a few difficulties with my script as well I discovered that it didn't always perform as expected and had a few mistakes leading up to the final sections of the second lesson chapter. I do feel like it will get easier but at the same time if you don't read the step right it can and will mess up your code.
Unity Tutorial 03 From this week's tutorial I learned that the first part was really coded heavy so I tried my best to do the best, I could do. Right, so the first thing was to see how the triggers work, and how to detect them when a rigid body enters them. For some reason this part I kept having problems with so I delete it and started again. To then write our own function, using the private and public access levels and writing an if statement which tests to see if something is true. This then leads to a start function which I found really simple at first, and this is to see if you can initialize your timer to the time before you can reverse the enemy direction. This tutorial was a bit of a rollercoaster but I finally got the hang of it and cant wait for the next.
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