Unity Tutorial 07
Unity Tutorial 07
{Image from my unity}
The current week's tutorial exercise was truly amazing. In this exercise, I figured out how to make the centre of the screen the point of convergence and have the camera turn around the player. I likewise figured out how to move the stage and the player simultaneously. Something different that was new in this tutorial was the prologue to the new skip physical science material, this was significant in this activity since it decides how far the foe and the player get pushed when they crash into their unbending bodies.
Something else we learned in this tutorial was the powerup repairman, this was truly cool to learn on the grounds that I feel like I could involve this in my game as well. When the player came into contact with the powerup in its game they get a lift in the power they have, when the adversary hits the player when this powerup is dynamic they will get sent further.
We likewise figured out how to make a clock for this powerup, since, in such a case that the player had this capacity for the sum of the game that would be somewhat annoying.
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